MyScore

Avatar-based teaching and learning

MyScore offers the possibility to integrate people who are in different real locations in the world into a realistic, 3-dimensional setting, so that the person can communicate and interact synchronously with other participants in these VR worlds. They are represented by avatars in the respective VR setting. As in the real world, they have access to notebooks, tablets, beamers, the internet and, first and foremost, direct 360-degree surround audio communication with the other participants.

General Information

More projects

SeCom 2.0

SeCom 2.0 is a game for training and educational purposes in the field of flood management. It contains different scenarios that simulate a flood situation in the city of Cologne. Main target groups

Show project »

GIEP

Why is GIEP Needed? There is no shortage of problems in modern-day Egypt. Whether they are societal, economic, or environmental in nature, the issues that

Show project »